Background and CG Art Overhaul


Decided to revisit some of the older art and background assets for the update now that I've gotten a lot more practice with actually making digital collages, especially since I stumbled into the wonders that is the basic Posterization slider and other effects on Paint.net which lets me make things just look a little more off than they already are with relative ease. I think it just adds a sense of like, wrongness that fits with the like, intentionally slightly off narrative style.

Martha's Room

Quite literally the first CG I made for this entire VN *period*, looking back it had a slightly too off sense of perspective, like the room was a lot bigger than it should be and at an unreasonable angle.
First Floor Double Doors
Yet another early draft CG, this time for the barricadedish double doors on the first floor, I don't think the original actually made it in but it was the first time I really tried to use blood splatter stock photos in anything and looked the part.

Library

I actually quite liked the original library CG, and it is genuinely kind of a blink and you'll miss it moment on only one of the routes, but I decided the old windows were a bit too cliparty and we defined the surrounding area a little better since then/I figured out a way to approximate a window.
Zillah's Apartment
The one shot of the neighbor's apartment we have I think already worked fairly well for selling her as this work/career driven woman, but I decided to make her home office a little more comprehensive to better sell that, and also just, to remove the clipart table I didn't end up liking much.
I'm still working through the rest of the CGs and backgrounds, and I'm unsure if I'll touch the individual character sprites much since I like how they turned out really, but overall I hope people like the newish style I was likely going to make new CGs in anyway!

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